![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgRg4cWg9Y0YAfFWuYRzlE0I9UjymKoN-dPaxM_6hft0ucvzmacyIeU412TtGarUJ1u8ZkiTFVjQyLRfQcH9saVobxsA8JSLC0gP78RLd1VEQIHprKuXr3iXRPLAEZQRaNZJmewAJjJ7irS/s200/Na%25CC%2588ytto%25CC%2588kuva+2016-08-12+kello+13.57.11.png)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiw01kOTGTO59nGMRfr8YTbckcxEcAXDkyu243pj3BMYTtxx-FLEj46CreaLvJsHC1WkN_U9AnykeAz0yWZYCXf3w2fP1kf1tkmdlY2T5op5tCCstgGk1UGcD6XLoZIP4NWH2xsrNglayUJ/s200/Na%25CC%2588ytto%25CC%2588kuva+2016-08-12+kello+13.57.37.png)
The main buttons
E: extrude
S:scale
Z: wireframe and solid
ALT: ring loop
X: delete
C:
paint pick polygons
CMD Z: return back to the previous step
1.step. first
pick face and extrude in toward.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhsmuaWX8-tmmv8hhxIPetHae5PceWkmCHsAWoIfeDS_qzp4uiirUzeYAQhuOn8v0KL-PsuokxXbisK4rG7Ly6omYPwRk34zjh6F8e1vRAuU-uI8P0uzFeoA7MYmn4XV162hTTXbZwOczoH/s200/Na%25CC%2588ytto%25CC%2588kuva+2016-08-12+kello+13.59.51.png)
2. next top face extrude and s
hape 3 pic sighted.
3. delete floor face and add modifier subdivide.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiqWwKiDvJpR8xjsvMnD2o1YwwTnJjdCVXK-2x2VY0UmLNmFQNFrhYsaxhOR6z1LkW9_1HCGz1T9Q5kKWQNHDvrTEKmKONeqg7hvNhjgE1Wu7eekZUHacDXJHAql4w63YVZebJuvwWn_Q44/s200/Na%25CC%2588ytto%25CC%2588kuva+2016-08-12+kello+14.03.10.png)
4. delete top face. nex space
write grid fill. 6 photo-sighted.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjGxQe9PjgaH5SOtew8ypGYfIlucNIuc3EhrY9sUs1bX3AtW-tvzpytbhX0T5Ps1_R26eU6-Pwi3vr3_qjpt0VHxF-4ZVMqQk5RvG2fp2s3nBlcnZ_AnCRN4-Bf5-jcUKpTqJk_9NKffgw0/s200/Na%25CC%2588ytto%25CC%2588kuva+2016-08-12+kello+14.04.00.png)
6. photo
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiTWwa3QxWQBB4R0kMEyy7hG9yMgIX5v0tIeyR0yK2QcG7x4O3ohg8MV5FTaqaxOYUyUXTMRsNghP1MDu4Vp9Utu3JTOW95AtAG-4nks5C7mnm_StvKzkk7jiyb4V7L6vooAzw6HHZdlsNZ/s200/Na%25CC%2588ytto%25CC%2588kuva+2016-08-12+kello+14.09.43.png)
5. pick verts and move down.
6. pick edges S.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhgnl3LGIL3KATcIlJmte3u83tdfKu-NkID9HeUlFXExCOczxTC_AZSIm2UhwPPf78JTimC8Z9ttj-K3S4xFae82pBf4oOep7vqkhyEAJJAflpVRN1sxtHzL8hczDIvKB9ozU-eHz5OZBT4/s200/Na%25CC%2588ytto%25CC%2588kuva+2016-08-12+kello+15.10.48.png) |
modifier subdivide |
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgYh8JnxfqHsuhCtF_VV2f0EXRv3PJn2Nw8mP8o2jxo2QPgFzxP3jqVs6bDdB0VGcd0QfqzG4eJcwcbpfpub01hNg3hIr8l__QAZeYQWaGkQmykfFRj4ExFCwii76Vz0l6PysB6bgAWhwxR/s200/Na%25CC%2588ytto%25CC%2588kuva+2016-08-12+kello+14.10.48.png)
7. pick vests and S.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEihZR4tfCngV-PP-rqJUSmQczcwSjliF_GwrnaKFrgdF7So4a0qSW4-mmEuzeyJrj5bJSCH28jofNc5jmiXS0zXNiiHj1bLlgR2eHq-EDVRp6qnemrwOhDQkRTZfvBtrJvxV-Z9Fvp6ycUm/s200/Na%25CC%2588ytto%25CC%2588kuva+2016-08-12+kello+15.28.45.png)
8. smoot face.
9. finally choose materials and render.